DOC COLOUR’S ZOP ZOO CARD GAME

This card game has been 10 years in the making… a truly incredible labor of love. It’s a wonderfully imaginative card matching game that's fun and exciting to play for both kids & adults! A collection of 126 playing cards designed & illustrated by Doc Colour. There are 10 different animal categories and 66 different animal illustrations.

I’m very proud & excited about this new card game of mine, and I can’t wait for you to play it with you friends and family! -Doc Colour

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CARD RULES & PLAY GUIDE

Number of players: 2-4
*It is possible for more players to play,
but 2-4 players is the most optimum for game play.


For ages 7 and up

Equally fun for kids & adults.


Total number of cards: 126
52 cards in the White Deck / 74 cards in the Black Deck.

Playing time varies depending on number of players
Approximately 15-20 minutes per round.

There are 10 different animal categories.
Their point values ascend from 10 Points (MAMMAL) to 60 Points (MYTHICAL).
Each animal has a different background color, which represents their category.

MAMMAL________10 Points (Browns/Tans)
OCEAN___________15 Points (Blues)
BIRD_____________20 Points (Pinks)
INSECT___________25 Points (Yellows)
SEMI-AQUATIC____30 Points (Aquas)
HORNS___________35 Points (Oranges)
REPTILE__________40 Points (Greens)
MARSUPIAL_______45 Points (Mauves)
ARACHNID________55 Points (Reds)
MYTHICAL_________60 Points (Purples)



Each round, match your animal cards (from the white deck) with their matching animal cards (in the black deck) to make them worth POINTS. Be the first player to have POINTS for all of your cards. The first player to reach 800 POINTS wins the game!

*If only 2 people are playing, you can play to 1000 POINTS if you like.
I suggest this because the game plays much faster with just 2 players.


• Separate the white deck from the black deck.
• Shuffle each deck thoroughly.
• Place the black deck face down in the middle of the play area to be the draw pile.
• Choose a designated player to be the dealer of the white deck for the whole game.

WHITE DECK
(DEAL TO PLAYERS)

BLACK DECK
(DRAW PILE)


The cards in the white deck are always dealt face up for all the players to see.
In the first round, the dealer is dealt the first card. After that, the player who wins the
round is dealt the first card, with the option of giving the deck a "lucky cut" first.

• Going clockwise, the dealer places one card at a time face up in front of each player
until everyone has a straight row of six evenly spaced animal cards in front of them.

These 6 cards are called your STARTING CARDS.

• The remaining cards in the white deck are no longer needed for this round
(put them aside out of the play area).

Example of how it should look after being dealt your starting cards.

NOTE: After each round, all the playing cards will need to be turned face down and
sorted back into their 2 separate white and black decks… then shuffled thoroughly again.


THERE ARE 3 DIFFERENT STARTING CARDS THAT YOU CAN BE DEALT:

CATEGORY CARDS
These cards have all-white borders around them. They display an animal and list a specific animal category at the top of each card. Also, there is a small number in upper left or right corner of each card. This number indicates what the point value of the card will be worth when matched.

Currently, these cards aren’t worth POINTS... yet!

LOWER HALF CONNECT CARDS
These cards have white-to-gray borders around them. They display only the LOWER HALF of an animal and say CONNECT at the top of each card. All Lower Half Connect Cards have an indicated point value of 80 points listed in upper left or right corner of the card.

These cards will be worth POINTS when connected to their matching UPPER HALF Connect Cards.

MINUS CARDS
These cards have red-shaded borders around them. They display an animal and say MINUS on the top of each card. They also show minus POINTS in the upper right corner of the card.

Minus Cards are already worth POINTSMinus POINTS, that is!

Remember: Only Category Cards and Lower Half Connect Cards are showing indicated point values on them. Minus Cards are showing actual POINTS.




First, here’s a brief and simplified explanation of every type of card in the black deck:

Category POINTS Cards:
They cover matching Category Cards.

Upper Half Connect Cards:
They connect above Lower Half Connect Cards.

ANTI-Minus Cards:
They cover matching Minus Cards turning them into positive!

Wild Cards:
BEAST cards cover any of your starting cards of your choosing.

Side Bonus Cards:
They give you side bonus POINTS that you automatically
get to score at the end of each round.

Dig In Pile Cards:
MOLE cards let you search through the discard pile for
any matching cards that got missed or passed up.

Specialty Cards:
HYENA
cards have you give a card to another player.
RACCOON cards have you take a card from another player.
EARTHWORM cards have you switch cards with another player.

Full explanation of each type of card below

Category POINTS cards are the most common cards in the black deck. They match with category cards (in the white deck) making them worth POINTS. There are 36 of these cards in both decks and they display the exact same animal illustration on them.

Remember: Category Cards (from the white deck) only show an indicated point value on them. But Category POINTS Cards (in the black deck) prominently show actual POINTS!

NOTE: When any of your starting cards get covered with a card from the black deck, that starting card will now have a black border (it’s no longer white or red). SO, this is a good visual indicator of knowing how your round is going: the more cards you see that have black borders in your starting cards… the closer you are getting to matching all your cards and winning the round!


Click here to see a quick Rulebook-Style Layout of the BLACK CARDS

UPPER HALF CONNECT CARDS
ANTI-MINUS CARDS
WILD CARDS
SIDE BONUS CARDS
DIG IN PILE CARDS
SPECIALTY CARDS